A downloadable game for Windows

This was not completed before the end of the Game Jam.  If you're interested, come back after the page is unlocked to see what we've finished!

Willow's Mansion performs a role reversal on traditional horror-exploration games! Rather than playing as an adventurer or the monster inside a haunted house, in Willow's Mansion you are the haunted house.

In Willow's Mansion, you embody the spirit of Willow, a child who was murdered. Once a kindred spirit regarded warmly by the local townspeople, a traveling party of ghost hunters inadvertently welcomed all sorts of evil spirits into the mansion Willow haunts. You now must use her powers to try and guide characters to artifacts that hold the key to Willow’s power while keeping them out of harm’s way. Be careful not to go too far though! Should the adventurers become spooked, they will flee, leaving Willow with no means to purge the evil spirits.

The game makes use of a 3D map with destructible terrain serving as the primary gameplay mechanism. This relatively simple loop is kept engaging with the incorporation of character personality types as a variable in their reactions to destroyed terrain. 

This game was made as part of a 48hr development challenge by a team of 5. All music is original and composed by Brent Kneipp specifically for this game. The artwork and character design were similarly created by Nick Campola. Almost all 3D assets and the terrain map were created by Ryan McGee - some 3rd party assets were incorporated under creative commons (see credits). Katherine Stein and Alex Kneipp were the primary developers for the game, incorporating the various elements and game mechanics. UI elements were implemented by Katherine Stein and AI logic was developed by Alex Kneipp

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willowsMansion.zip 169 MB